2 days ago
Paris, FranceSenior
Responsibilities
- Build server-side validation for metagame systems including currency, card upgrades, chest openings, progression, economy, and rewards.
- Move competitive features toward server authority so game state is centralized and trusted.
- Implement matchmaking and cheat-detection safeguards for deterministic lockstep PvP.
- Design APIs and player-state management for integration with the Unity client.
- Help define client-server responsibility boundaries and contribute to Voodoo’s shared gaming backend platform.
- Collaborate with client developers and game designers from feature design through delivery, validation, and iteration.
- Write scalable code and contribute to infrastructure, API design, coding, and client-side integration.
Requirements
- 5+ years of backend development experience.
- Strong computer science fundamentals and experience with high-scale systems.
- At least 1 year of professional experience with extreme fluency in Golang.
- Mastery of SQL and NoSQL.
- Understanding of Unix-like environments.
- Comfort using AI daily and building custom agents or reusable automations.
- Experience working in cross-functional agile teams.
- Strong analytical, scalability, performance, integration, communication, and stakeholder-management skills.
- Ability to work independently and autonomously.
- A deep interest in game development is a plus.
- Based in or willing to relocate to Paris.
Benefits
- Best-in-class compensation.
- Benefits according to the country of residence.
- Paris-based role with relocation support available.
About Voodoo
Voodoo builds and publishes free-to-play mobile games and consumer apps for a global audience, monetized via ads and in-app purchases. Founded in 2013 and headquartered in Paris, it runs a publishing platform for partner studios alongside first‑party live titles like Paper.io 2, Mob Control, and Block Jam. The company has surpassed 7 billion downloads and ranks among the top mobile publishers worldwide by downloads.
