GrepJob
Riot Games

Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)

Riot Games
Apply
about 4 hours ago
Sydney, AustraliaStaff+
H1B Sponsor

Responsibilities

  • Lead the design, development, and maintenance of shared libraries, plugins, and tools for game teams.
  • Drive technical roadmapping for platform capabilities, balancing immediate needs with long-term vision.
  • Champion technical designs and build consensus among diverse stakeholders.
  • Participate in technical planning, breaking down multi-month work efforts.
  • Uphold engineering excellence through code reviews and testing strategies.
  • Write clear documentation and communicate technical details effectively.
  • Lead on-call rotation, resolve live incidents, and drive systemic fixes.
  • Mentor engineers in both technical and soft skills.

Requirements

  • Bachelor's degree in Computer Science or equivalent experience.
  • 6+ years of professional software development experience.
  • 4+ years of proficiency with C++.
  • Strong understanding of software engineering fundamentals.
  • Experience leading technical work impacting multiple teams.
  • Ability to drive technical direction and design solutions.
  • Experience operating across multiple codebases and teams.
  • Experience mentoring and growing other engineers.
  • Strong communication skills for cross-team collaboration.
  • Experience with modern game engines like Unreal Engine or Unity.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Paid parental leave for both primary and secondary carers.
  • Medical insurance covering you and your dependents.
  • Employee Assistance Program and wellness fund.
  • Donation matching for registered charities.
  • Learning and development opportunities.

Tech Stack

C++UnityUnreal Engine

Categories