2 months ago
Paris, FranceSenior
Responsibilities
- Own the relationship and day-to-day coordination between the studio and the internal QA team.
- Deliver builds to QA, document their scope and content, and define testing needs by content maturity and test type.
- Build and continuously refine the studio’s overall test strategy.
- Set up and maintain smoke tests across PC and PS5, with Switch2 and Xbox planned for future coverage.
- Develop Python scripting and adapt AI-assisted tools to accelerate and standardize testing.
- Standardize the team’s ticketing process and maintain clear visibility into bug reports and build status.
- Define unit and functional test strategies with Programming, Art, and Game Design teams.
- Implement console TRC requirements and Unreal Engine automated testing systems and pipelines.
Requirements
- Comfort with JIRA, including JQL and dashboard filters.
- Python scripting skills and interest in building or adapting AI-assisted testing tools.
- Knowledge of console TRC certification and compliance requirements and their implementation.
- Familiarity with Unreal Engine, including automated testing systems and automation pipelines.
- Experience setting up smoke tests across PC and console platforms.
- Strong organization, clear reporting, autonomy, and comfort improving processes across distributed, cross-time-zone teams.
- Fluency in French and English.
Benefits
- Foundational role with full ownership of quality assurance strategy and processes for a title from pre-production onward.
- Works with distributed internal teams across Programming, Art, Game Design, Producing, and platform development.
