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Onebrief

Game Play Engineer, Battle Road

Onebrief
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about 3 hours ago
Remote, WorldwideMid Level / Senior

Base Salary

$150k - $185k/yr

Responsibilities

  • Collaborate with designers to iterate on gameplay concepts and specifications.
  • Implement new gameplay systems and player-facing features in AtomEngine.
  • Profile, analyze, and optimize gameplay systems for high performance.
  • Design gameplay features considering client-server logic and state replication.
  • Partner with QA teams to validate features and address gameplay issues.
  • Write and maintain technical documentation for system behavior and interfaces.

Requirements

  • 3+ years of game engine or gameplay engineering experience.
  • Experience shipping and supporting live service games.
  • Familiarity with popular game engines like Godot, Unity, or Unreal.
  • Experience optimizing performance of gameplay systems.
  • A player experience-focused mindset at massive scales.
  • U.S. Citizenship is mandatory due to federal contract requirements.

Tech Stack

C++GDScriptGodotUnity

Categories

BackendGaming