Electronic Arts

Développeur.se - opérations liées à l’apprentissage automatique / MLOps Engineer

Electronic Arts
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12 hours ago
Montréal, CanadaSenior

Base Salary

$165k - $256k/yr

Responsibilities

  • Optimize how machine learning models train and serve.
  • Build the streaming data path from the data lake to GPU infrastructure.
  • Choose and implement deliberate data formats for ML workloads.
  • Instrument GPU utilization, queue depth, job success rate, experiment cost, data-loader stall time, and serving latency percentiles.
  • Centralize training and experiment telemetry in a trusted system for researchers and planners.
  • Translate requirements into durable operational processes and ensure the infrastructure fleet operates effectively in partnership with infrastructure and research leads.

Requirements

  • At least 8 years of engineering experience.
  • At least 4 years building and operating machine learning systems in production.
  • Expertise in Python.
  • Ability to read and modify framework-level code, including PyTorch and an inference server such as vLLM, SGLang, or TensorRT-LLM.
  • Demonstrated experience optimizing models or inference systems.
  • Hands-on distributed data-processing experience for ML, including Ray, Spark, or an equivalent technology.
  • Experience with columnar and ML-native formats such as Parquet, Arrow, Lance, or similar.
  • Practical observability experience with Prometheus, Grafana, or equivalent tools.
  • Working knowledge of AWS compute and storage for ML workloads, including EC2 GPU instances, S3 performance tiers, and EKS.
  • Experience with containerization and CI/CD for ML artifacts, along with a focus on reproducibility.

Benefits

  • Hybrid work arrangement with onsite attendance three days per week in Redwood City, Montreal, or Vancouver.
  • US regular full-time employees receive paid time off, sick time, paid company holidays, paid parental bonding leave, medical/dental/vision insurance, life insurance, disability insurance, and a 401(k).
  • Canadian regular full-time employees receive vacation, sick time, paid parental and adoption leave top-up, extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan.
  • Certain roles may be eligible for bonuses and other incentive programs.
  • EA provides broader wellness, career development, family leave, and employee game benefits depending on local programs.

Tech Stack

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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