
Systems Software Engineer - EA SPORTS FC
Electronic Arts9 hours ago
Bucharest, RomaniaMid Level
Responsibilities
- Collaborate with designers and engineers to provide feedback and create clear, estimable technical designs.
- Deliver tested, high-quality technical implementations that meet requirements.
- Evaluate the effects of technical implementations on performance and memory budgets.
- Improve team efficiency through tooling and workflow enhancements.
- Contribute architecturally sound systems to core EA technologies and support collaborative development.
Requirements
- Experience with software development and an interest in systems-level work.
- Understanding of C++ language, best practices, and architectural considerations.
- At least 3 years of experience with C++.
- Experience communicating with non-technical partners such as artists, designers, and producers.
- Experience with parallel programming considerations, resource management, and hardware architecture.
- Experience in engine development.
- Understanding of x86 assembly.
- Experience with performance and memory profiling tools.
- Experience in embedded systems and job-based architectures.
Benefits
- Hybrid work from Bucharest or remote work from Romania.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and career and community wellness programs.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.