Senior Software Engineer, Platform & Infrastructure - Riot Technology
Riot GamesResponsibilities
- Build and operate Kubernetes, multi-node GPU clusters, and networking infrastructure for distributed ML bot training and policy evaluation.
- Design infrastructure for large-scale simulation environments, parallel rollouts, data collection, training, and evaluation.
- Build CI/CD, deployment automation, artifact management, and infrastructure-as-code across cloud environments.
- Improve platform reliability, cost efficiency, performance, reproducibility, auditability, and operational maturity.
- Build observability, monitoring, alerting, health indicators, and SLO-aligned dashboards for infrastructure and ML workloads.
- Develop internal APIs, control planes, templates, and developer tooling for distributed training and evaluation workflows.
- Support MLOps workflows including automated training pipelines, model artifact management, experiment tracking, and reproducible ML lifecycle operations.
- Build security and governance controls, manage production incidents, drive root-cause remediation, mentor engineers, and support recruiting for platform roles.
Requirements
- Bachelor’s degree in Computer Science or a related field, or equivalent practical experience.
- At least 3 years of software engineering experience with meaningful infrastructure, platform engineering, or SRE experience.
- Experience operating distributed systems in production under real load.
- Strong experience with Kubernetes, AWS or GCP, infrastructure-as-code, CI/CD, deployment automation, and production tooling.
- Experience with GPU compute infrastructure, including scheduling, multi-node orchestration, and resource optimization for long-running training workloads.
- Proficiency in Python and understanding of networking, microservices, core infrastructure services, and distributed systems fundamentals.
- Familiarity with MLOps workflows including model versioning, pipeline orchestration, experiment tracking, artifact management, and reproducible ML workflows.
- Experience with distributed training or HPC frameworks, inference serving, systems languages, high-performance networking, Unreal/client-server architecture, and AI-assisted development tools is desired.
- Passion for games and player experience is desired.
Benefits
- Open paid time off policy.
- Flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for the employee, spouse/domestic partner, and children.
- 401k with company match.
Tech Stack
Categories
About Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process