
Technical Game Designer
thatgamecompany2 months ago
Shanghai, ChinaMid Level
Responsibilities
- Craft technical systems that enable gameplay independently or with a small team.
- Create fluid user interactions with rich feedback and polished game feel.
- Improve creative tools and pipelines so design teammates can use new features effectively.
- Collaborate across engineering and design disciplines.
- Prototype and refine gameplay features such as camera systems, procedural animation, cloth simulation, player controls, AI creatures, and NPC interactions.
- Support multiplayer game development and operation of a live game.
Requirements
- Proficiency in C++, C, or C# for prototyping 3D gameplay.
- Experience with visual scripting.
- Experience in multiplayer game development.
- Experience operating an online live game.
- Experience with Maya or 3D game engines.
- Portfolio of relevant work.
- Willingness to complete a hiring test.
- Interest in experimental and risky game concepts, rapid prototyping, relentless iteration, and creating meaningful player experiences.
Tech Stack
Categories
Gaming
About thatgamecompany
thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.