Electronic Arts

Développeur.se sénior.e des données d’apprentissage automatique / Senior ML Data Developer

Electronic Arts
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20 hours ago
Montréal, CanadaSenior

Responsibilities

  • Define canonical schemas and data contracts for synchronized game capture, assets, metadata, annotations, and derived research data.
  • Lead the technical strategy for creating certified, reproducible, research-ready datasets.
  • Guide Research Embedded Data Engineers across research pillars and consolidate repeated requirements into shared solutions.
  • Partner with researchers on dataset requirements, acceptance criteria, sampling strategies, and downstream utility measures.
  • Design dataset discovery, versioning, lineage, composition, and repeatable training, validation, and evaluation splits.
  • Develop automated semantic enrichment, indexing, labeling, deduplication, coverage analysis, and quality-assessment methods.
  • Establish metrics for dataset gaps, bias, corruption, and low-value repetition.
  • Define interfaces with central infrastructure and data platforms without duplicating foundational services.
  • Provide technical leadership through architecture reviews, documentation, mentoring, and hands-on implementation.

Requirements

  • 12+ years of experience in data engineering, machine learning infrastructure, or applied machine learning, including ownership of large-scale data systems.
  • Experience designing datasets for computer vision, reinforcement learning, world models, robotics, or other multimodal machine learning applications.
  • Expertise with Python and modern data-processing frameworks.
  • Experience with large collections of video, images, time-series telemetry, structured metadata, or 3D data.
  • Experience with schema design, dataset versioning, lineage, reproducibility, and data-quality measurement.
  • Experience developing search, indexing, sampling, labeling, or enrichment workflows for machine learning data.
  • Experience translating research objectives into concrete data requirements and reusable technical systems.
  • Experience leading engineers through technical direction, architecture decisions, mentoring, and prioritization.
  • Experience collaborating with research, game-engine, infrastructure, security, legal, and product partners.

Benefits

  • Hybrid work arrangement requiring three days per week in Redwood City, Montreal, or Vancouver.
  • British Columbia employees receive three weeks of vacation per year to start and 10 sick days per year.
  • Canada benefits include extended health, dental, and vision coverage; life and disability insurance; and a retirement plan for regular full-time employees.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary, including 12 weeks for maternity leave and four weeks for parental or adoption leave.
  • Potential eligibility for bonuses and other incentive programs.
  • EA offers wellness programs, paid time off, family leaves, mental well-being support, retirement savings, and complimentary games.

Tech Stack

Categories

Data EngineeringML Engineering
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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