2 months ago
Base Salary
$260k - $290k/yr
Responsibilities
- Own the Reflex production GPU image-processing engine, including DAG execution, WGSL operators, GPU resource and memory budgets, and color management.
- Ship engine changes through UniFFI and Nitro into Studio Pro on iOS and macOS, including versioning and release management.
- Take imaging capabilities such as RAW development and tiled or gigapixel export from design through production.
- Diagnose and resolve production mobile graphics issues involving memory, cache eviction, HEIC encoding, and editor, batch, and export paths.
- Define and maintain shared Studio Pro render and pipeline contracts across mobile and desktop.
- Mentor Senior engineers toward Staff-level ownership and improve organization-wide design and code review quality.
- Lead engineering force-multiplication through native packaging, CI, shared review and agent workflows, and AI-assisted development.
- Partner with Product, Design, and Engineering to establish technical direction and make architecture and delivery tradeoffs.
Requirements
- 10+ years of engineering experience and a track record owning a production rendering, imaging, or GPU-compute system.
- Deep GPU and rendering experience covering pipelines, shaders, color, and memory.
- Strong systems-language experience; Rust is strongly preferred.
- Ability to read and write shaders using WGSL, Metal, or an equivalent technology.
- Experience bringing imaging or graphics work to mobile, including memory budgets, decode and encode, and thermal or GPU limitations; iOS and Metal experience is preferred.
- Experience taking nascent ideas from 0 to 1 within an existing product and sequencing investments into substantial change.
- Experience mentoring Senior engineers into Staff-level leaders.
- Hands-on experience landing AI-assisted developer workflows, including parallel agents, MCP, and evaluation or review automation.
- Experience with wgpu, WebGPU, or WASM is a plus.
- Experience with native bridges such as UniFFI, JNI, Nitro, or similar, and React Native is a plus.
- Photographic imaging experience involving RAW, color management, LUTs, or film emulation is a plus.
- On-device or cloud ML experience in creative tools, such as segmentation or style transfer, is a plus.
Benefits
- Flexible time off, a 401(k) retirement plan, medical, dental, vision, life and AD&D, and short- and long-term disability insurance.
- 11 paid holidays and paid sick time as required by state and local law.
- Additional benefits and perks through the standard employee benefits package.
- The position qualifies for equity and discretionary performance bonuses.
- The base salary range is $260,000–$290,000.
- The posting does not state a remote, hybrid, or in-office work arrangement.
Tech Stack
About VSCO
VSCO builds photo and video creation software for photographers, best known for its iOS and Android editing app with presets and creative tools, offered via subscription. The company is expanding a workflow that spans creation, editing, and delivery, including desktop (macOS) offerings. Founded in 2011 and headquartered in San Francisco, it is privately held and serves a global community of photographers and creatives.