
Senior Rendering Engineer - MPG - Fully remote from the UK or the EU
Climax Studios3 months ago
Remote, United KingdomSenior
Responsibilities
- Build and improve high-performance rendering features across PC, current-generation consoles, and Mac.
- Translate art direction into shippable, scalable rendering technology.
- Profile and resolve GPU and CPU bottlenecks involving occupancy, tile memory pressure, indirect dispatch overhead, and bandwidth.
- Implement GPU-driven culling, indirect command buffers, bindless architectures, and modern GPU memory-management features.
- Extend Unreal Engine source and custom C++ engine architectures.
- Work with proprietary codebases for AAA games, real-time simulation, and XR.
Requirements
- Demonstrable experience in rendering or engine engineering, including shipping rendering systems for AAA, film/VFX, XR, or simulation.
- Solid experience with modern C++ and shader authoring and debugging using HLSL, MSL, or GLSL.
- Production experience with Metal, DirectX 12, Vulkan, or GNM/GNMX.
- Working knowledge of rasterization, compute, and hardware-accelerated ray tracing.
- Familiarity with PBR, GI, ambient occlusion, volumetrics, anti-aliasing, HDR, tone mapping, and motion blur.
- Applied 3D mathematics, technical writing ability, and comfort working in unfamiliar codebases.
- Preferred experience with mesh shading pipelines, console and Apple Silicon unified-memory architectures, ray tracing, compute-driven rendering, or Unreal Engine source modifications.
Benefits
- Fully remote work from the UK or EU with flexible core hours.
- Mental health first-aiders, Myndup therapy and coaching, and private medical insurance.
- Pension plan and life insurance.
- At least 25 days of holiday, a paid winter break, and three volunteering days annually.
- Parental leave and flexible support for parents and caregivers.
- Annual learning and development budget, expert talks, game jams, and mentoring opportunities.
- Permanent, full-time employment.
Tech Stack
C++Unreal Engine
Categories
Gaming
About Climax Studios
Climax Studios is a UK video game developer that provides co-development, porting, and technical services for console and PC titles. Founded in 1988 and headquartered in Portsmouth, it is part of Keywords Studios and has additional studios in Liverpool, Edinburgh, and London. The team has contributed to releases including Returnal PC, Sackboy: A Big Adventure (PC), Age of Empires IV, Wasteland 3, and Mafia: Definitive Edition.