Google

Software Engineer II, Pixel Graphics and Video

Google
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19 hours ago
London, United KingdomMid Level

Responsibilities

  • Write product or system development code.
  • Review code from other developers and provide feedback on style, accuracy, testability, efficiency, and related best practices.
  • Contribute to and update documentation or educational content based on product updates and user feedback.
  • Triage, debug, track, and resolve product or system issues by analyzing their sources and effects on hardware, networks, services, and quality.
  • Integrate, customize, maintain, and improve third-party GPU driver stacks for Pixel devices.
  • Support GPU bring-up for new devices and investigate graphics anomalies and performance issues with partner and vendor teams.

Requirements

  • Bachelor’s degree or equivalent practical experience.
  • At least 1 year of software development experience in one or more programming languages such as Python, C, C++, Java, or JavaScript.
  • At least 1 year of experience with data structures and algorithms.
  • Preferred experience with embedded Linux or low-level Android programming.
  • Preferred experience with native Android debugging.
  • Preferred experience analyzing GPU-accelerated applications such as games or image-processing applications.
  • Preferred knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.
Google

About Google

10,000+ employees

Google builds consumer and enterprise software and services including Search, Android, YouTube, Chrome, Maps, Gmail, and Google Cloud. Its business model centers on digital advertising and paid cloud, software, and hardware offerings (e.g., Pixel and Nest) for consumers, developers, and organizations. Founded in 1998 and headquartered in Mountain View, California, Google operates globally as a subsidiary of Alphabet Inc.

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