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FS Studio

Houdini Artist

FS Studio
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11 months ago
Remote, Worldwide +4 moreMid Level

Responsibilities

  • Design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
  • Collaborate with Sr. Technical Artist and Lead Artist to achieve photo realistic quality.
  • Write clean, efficient, and maintainable code.
  • Ensure the quality and performance of the final product.
  • Work with the creative services team to meet project goals.

Requirements

  • Procedural modeling and scene generation in Houdini are required.
  • Strong knowledge and practical experience in USD workflows are required.
  • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
  • Familiarity with version control systems is required.
  • Nvidia Omniverse experience is preferred.
  • Unreal Engine and Unity experience is preferred.
  • Blender geometry nodes knowledge is preferred.
  • Familiarity with other programming languages such as Java or C++ is a plus.
  • Experience with cloud-based services and APIs is a plus.
  • Ability to work independently and as part of a global, remote team is mandatory.
  • Strong communication and problem-solving skills are mandatory.
  • Must be able to speak and conduct business in English is mandatory.
  • Portfolio of work is mandatory.

Tech Stack

C++JavaPythonUnityUnreal Engine

Categories

AI & MLGaming