
Technical Game Designer
thatgamecompany3 months ago
Remote, United StatesMid Level
Base Salary
$80k - $140k/yr
Responsibilities
- Craft technical systems that enable gameplay independently or with a small team.
- Create fluid user interactions with rich feedback and polished game feel.
- Improve the creative pipeline and enable design-team members.
- Collaborate across engineering and design disciplines.
- Prototype, test, and refine gameplay features and level-editor tools.
- Explore interactive systems including camera features, procedural animation, cloth simulation, player controls, AI creatures, and NPC interactions.
Requirements
- Proficiency in C++ is preferred, along with C and C# for rapidly prototyping 3D gameplay.
- Experience with visual scripting.
- Experience with multiplayer game development.
- Experience operating an online live game.
- Experience with Maya or 3D game engines.
- A portfolio of work.
- Willingness to complete a test during the hiring process.
- Authorization to work for any employer in the U.S.; the company cannot sponsor or assume employment-visa sponsorship.
Benefits
- Remote work for candidates in the US and Canada only.
- Paid time off, holidays, and a two-week winter break.
- Medical, dental, and vision coverage for employees and dependents beginning on the first day.
- Pet insurance.
- Compassionate leave for family care.
- Pre-tax wellness and work-from-home stipends.
- 401(k) savings plan with company match.
- Mental health resources, including Headspace membership and an Employee Assistance Program.
- Discount portal for everyday goods and services.
- Employee inclusion and diversity initiatives, including Grow Together.
- Support for personal professional development.
- Applicants must be authorized to work for any employer in the U.S.; visa sponsorship is unavailable.
Tech Stack
Categories
Gaming
About thatgamecompany
thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.