thatgamecompany

Technical Game Designer

thatgamecompany
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3 months ago
Remote, United StatesMid Level

Base Salary

$80k - $140k/yr

Responsibilities

  • Craft technical systems that enable gameplay independently or with a small team.
  • Create fluid user interactions with rich feedback and polished game feel.
  • Improve the creative pipeline and enable design-team members.
  • Collaborate across engineering and design disciplines.
  • Prototype, test, and refine gameplay features and level-editor tools.
  • Explore interactive systems including camera features, procedural animation, cloth simulation, player controls, AI creatures, and NPC interactions.

Requirements

  • Proficiency in C++ is preferred, along with C and C# for rapidly prototyping 3D gameplay.
  • Experience with visual scripting.
  • Experience with multiplayer game development.
  • Experience operating an online live game.
  • Experience with Maya or 3D game engines.
  • A portfolio of work.
  • Willingness to complete a test during the hiring process.
  • Authorization to work for any employer in the U.S.; the company cannot sponsor or assume employment-visa sponsorship.

Benefits

  • Remote work for candidates in the US and Canada only.
  • Paid time off, holidays, and a two-week winter break.
  • Medical, dental, and vision coverage for employees and dependents beginning on the first day.
  • Pet insurance.
  • Compassionate leave for family care.
  • Pre-tax wellness and work-from-home stipends.
  • 401(k) savings plan with company match.
  • Mental health resources, including Headspace membership and an Employee Assistance Program.
  • Discount portal for everyday goods and services.
  • Employee inclusion and diversity initiatives, including Grow Together.
  • Support for personal professional development.
  • Applicants must be authorized to work for any employer in the U.S.; visa sponsorship is unavailable.

Tech Stack

CC#C++

Categories

Gaming
thatgamecompany

About thatgamecompany

201-500 employees

thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.

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