Level

Sr. Engine Platform Engineer

Level
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15 days ago

Responsibilities

  • Work across engine architecture, runtime systems, memory management, multithreading and concurrency, asset loading and streaming, serialization, and build systems.
  • Modify and extend the company’s forked Godot engine source to meet product and platform needs.
  • Identify and resolve engine-level architectural and performance issues.
  • Build reusable engine systems and tooling that improve gameplay-engineer and content-creator productivity.
  • Solve cross-platform compatibility issues across web, desktop, Chromebooks, iPads, and mobile.
  • Profile and optimize CPU, memory, and general runtime performance.
  • Improve a large and evolving codebase, contribute to engineering practices, mentor engineers, and serve as a resource for engine and platform systems.
  • Experiment with and adopt AI-assisted development tools to improve engineering workflows.

Requirements

  • Strong professional C++ experience.
  • 7+ years of experience with game engines, real-time systems, runtime infrastructure, platform technology, or other low-level systems.
  • Direct experience modifying engine source code and shipping games or other real-time software products.
  • Strong debugging and profiling skills, with an understanding of memory, CPU performance, threading, data layout, and systems-level constraints.
  • Experience solving cross-platform issues and building reusable systems.
  • Ability to reason about architecture and operate with significant autonomy.
  • Senior or Staff-level technical caliber, including ownership of major systems, architectural leadership, or leading technical decisions; formal people management is not required.
  • Preferred experience includes Godot engine or module development, Unreal Engine source development, proprietary engine or console/platform teams, cross-platform porting, rendering-adjacent systems, engine tooling, editor workflows, CI/CD and build pipelines, platform abstraction layers, input/device support, and AI-assisted development tools.

Tech Stack

C++GodotUnreal Engine

Categories

Gaming
Level

About Level

201-500 employees
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