Electronic Arts

Technical Artist (Audio) - EA SPORTS Technology

Electronic Arts
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2 days ago
Vancouver, CanadaMid Level

Responsibilities

  • Build audio runtime systems using visual programming and engine scripting languages.
  • Optimize and debug runtime audio data for modern console limitations.
  • Collaborate with game and central teams on audio standards, pipelines, and shared systems.
  • Develop and improve workflows that support artists.
  • Document and communicate system designs, data structures, best practices, project successes, and risks.
  • Identify game team needs and contribute to prioritizing centrally developed work.

Requirements

  • At least 3 years of technical experience developing games, software tools, runtime systems, or related technologies.
  • At least 3 years of experience in audio production or audio tool development, such as game audio, plugin development, audio software development, music production, editing, or sound design.
  • Professional media or tool production experience in game development, movie production, software development, or multimedia production and support.
  • Experience with both visual programming and text-based scripting or coding languages, with expert-level experience in at least one language.
  • Experience debugging workflows, pipelines, runtime systems, or assets.
  • Experience with content and data management.
  • Experience developing pipelines and workflows.
  • Interest or experience in acoustics, music production, or audio production and post-production.
  • A creative mindset focused on improving product quality and team productivity.

Benefits

  • The role is onsite at EA Vancouver in Burnaby three days per week, Tuesday through Thursday.
  • Benefits include three weeks of vacation per year to start, 10 paid sick days per year, extended health, dental and vision coverage, life insurance, disability insurance, and retirement benefits for regular full-time employees.
  • Canada benefits include company top-up to EI/QPIP benefits up to 100% of base salary for qualifying maternity, parental, or adoption leave.
  • Additional programs may include bonuses, long-term cash programs, healthcare coverage, mental well-being support, paid time off, family leave, retirement savings, and complimentary games.

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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