Unity

Développeur(euse) de logiciels / Software Developer, Unity Editor

Unity
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1 day ago
Remote, Canada +2 moreSenior

Responsibilities

  • Implement multi-context authoring and visual feedback in the Unity Editor so humans and AI agents can work together without conflicts.
  • Modernize the Unity Editor in collaboration with UX designers.
  • Write and maintain robust automated tests for Editor tool reliability and stability.
  • Work regularly with users to gather feedback, resolve issues, and guide tool evolution.
  • Translate user needs into clear software requirements and well-defined tasks.
  • Participate in team-wide bug fixing across a broad range of domains.

Requirements

  • Strong C# programming skills.
  • Good technical knowledge of the Unity Editor gained through using it to build projects.
  • Experience with automated testing methodologies.
  • Ability to make technical decisions with awareness of their user impact.
  • Openness to using AI-assisted development tools in daily work.
  • Preferred: experience shipping games or other Unity-made products.
  • Preferred: experience developing features and APIs with AI-assisted coding tools such as Claude Code or Copilot.
  • Preferred: C++ skills.

Benefits

  • Comprehensive health, life, and disability insurance.
  • Commute subsidy, office snacks, employee stock ownership, and competitive retirement or pension plans.
  • Generous vacation and personal days, new-parent leave, and family-care support programs.
  • Mental health and wellbeing support, Employee Resource Groups, and a global Employee Assistance Program.
  • Training and development programs plus volunteering and donation matching.
  • Benefits and coverage vary by country and employment status.

Tech Stack

C#C++

Categories

Gaming
Unity

About Unity

5,001-10,000 employees

Unity is a public software company that builds the Unity real-time 3D engine and services for creating, operating, and monetizing games and interactive 3D content across mobile, PC, console, and XR. It sells subscription licenses and usage-based services such as cloud build, ads, and analytics to studios and enterprises in gaming, automotive, film, and AR/VR. Founded in 2004 and headquartered in San Francisco, it trades on the NYSE (U).

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