Roblox

Software Engineer, Creator

Roblox
Apply
2 months ago
San Mateo, CA, USAEntry Level / Mid Level

Base Salary

$153k - $197k/yr

Responsibilities

  • Build and ship features across configuration, experimentation, and segmentation surfaces in backend services and the creator-hub UI.
  • Own projects end-to-end from specification through launch with support from senior and principal engineers.
  • Partner with product management, design, DSA/Discovery, and Data Platform teams to deliver instrumented features.
  • Participate in code reviews, knowledge sharing, testing, monitoring, and the team’s on-call rotation.

Requirements

  • Have 1–3 years of industry experience building software systems.
  • Be comfortable moving between backend services and web frontend development with TypeScript and React.
  • Take features from specification through launch with guidance from senior teammates and ensure they continue working through testing, monitoring, and follow-through.
  • Demonstrate clear communication, collaboration, curiosity, and willingness to learn.

Benefits

  • Full-time employees are eligible for equity compensation and company benefits.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
  • Roblox provides reasonable accommodations during the recruiting process for candidates with qualifying disabilities or religious beliefs.

Tech Stack

Categories

Roblox

About Roblox

5,001-10,000 employees

Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.

Contact me