
PlayStationオンラインサービス クライアントSDK・ソフトウェア開発エンジニア
PlayStation2 months ago
Tokyo, JapanMid Level
Responsibilities
- Design, implement, test, and maintain online-service platform features and SDKs for PlayStation consoles.
- Develop libraries using network protocols and Web API/REST.
- Provide technical support to game developers and internal teams, investigate defects, and maintain documentation.
- Develop software in C/C++, with C# and JavaScript used depending on the project.
- Expand services to PC and other platforms and develop new cross-platform features.
- Collaborate with server development teams, studio-support groups, and global SDK and game-development teams.
Requirements
- At least three years of C/C++ development experience, or equivalent sufficient knowledge.
- Experience with networking and multithreaded programming is preferred, particularly client-side development in client/server architectures.
- Experience developing in resource-constrained environments, such as embedded devices, and writing high-performance programs is preferred.
- Experience developing across different platforms, operating systems, or hardware is preferred.
- Ability to collaborate with overseas SDK and game-development teams in a global environment.
Benefits
- Remote work is the basic working arrangement, with flexible work options.
- The company provides in-person communication opportunities through internal hackathons and social events.
Tech Stack
Categories
About PlayStation
PlayStation, operated by Sony Interactive Entertainment, develops and sells consumer gaming hardware (PS5, PS4, PlayStation VR), first‑party games via PlayStation Studios, and digital services like PlayStation Store and PlayStation Plus. Revenue comes from console and accessory sales, game publishing, digital distribution, and subscriptions for a global player base. The brand launched in 1994 and is headquartered in San Mateo, California, as a wholly owned subsidiary of Sony Group Corporation.