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Riot Games

Staff Software Engineer - Game Tech Group, Unreal Ecosystem

Riot Games
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6 days ago
Los Angeles, CA, USA
Senior / Staff+
H1B Sponsor

Responsibilities

  • Write excellent code that sets a high standard for other engineers.
  • Drive the ideation and process of setting technical direction within the Unreal Ecosystem.
  • Lead the technical execution of long-term work efforts across the business unit.
  • Help teams navigate ambiguity by breaking down problems and identifying risks.
  • Work on various tech stacks including infrastructure, automation, and developer tooling.
  • Collaborate with stakeholders to address pain points in game development.
  • Serve as a role model of Riot values and mentor senior engineers.

Requirements

  • 5+ years of software engineering experience.
  • Expertise in C++ programming.
  • Experience with mobile development.
  • Familiarity with modern video game engines.
  • Experience working with large game teams and code bases.
  • Proficient in debugging, profiling, and optimizing complex projects.
  • Strong knowledge of common game and software design patterns.
  • Experience collaborating with teammates across multiple disciplines.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Tech Stack

C++Unreal Engine

Categories

Gaming