Behaviour Interactive

Senior Technical Animator - Dead by Daylight | Animateur·rice Technique Sénior·e - Dead by Daylight.

Behaviour Interactive
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2 months ago
Montréal, CanadaSenior

Responsibilities

  • Design, implement, and maintain animation systems, pipelines, and workflows for smooth integration with game engines.
  • Develop animation tools and scripts to automate tasks, improve efficiency, and streamline production workflows.
  • Recommend best practices, evaluate production methods, and identify new tools and technical solutions.
  • Mentor and support team members by sharing expertise in animation pipelines and engine integration.

Requirements

  • 5–9 years of experience in technical animation within the game development industry.
  • Strong expertise in 3D animation workflows and best practices.
  • Proficiency with Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve.
  • Programming skills in Python and C++ for animation tools, pipelines, and systems.
  • Experience creating and working with rigging and Anim Graph systems, including their implementation.

Tech Stack

C++PythonUnityUnreal Engine

Categories

Gaming
Behaviour Interactive

About Behaviour Interactive

1,001-5,000 employees
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