
Senior Technical Animator - Dead by Daylight | Animateur·rice Technique Sénior·e - Dead by Daylight.
Behaviour Interactive2 months ago
Montréal, CanadaSenior
Responsibilities
- Design, implement, and maintain animation systems, pipelines, and workflows for smooth integration with game engines.
- Develop animation tools and scripts to automate tasks, improve efficiency, and streamline production workflows.
- Recommend best practices, evaluate production methods, and identify new tools and technical solutions.
- Mentor and support team members by sharing expertise in animation pipelines and engine integration.
Requirements
- 5–9 years of experience in technical animation within the game development industry.
- Strong expertise in 3D animation workflows and best practices.
- Proficiency with Unreal Engine, Unity, Maya, Blender, MotionBuilder, and DaVinci Resolve.
- Programming skills in Python and C++ for animation tools, pipelines, and systems.
- Experience creating and working with rigging and Anim Graph systems, including their implementation.