Nintendo

Intern - Software Engineer, Connectivity (NTD)

Nintendo
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8 hours ago
Redmond, WA, USAIntern

Responsibilities

  • Own an assigned connectivity project through conception, software development, testing, and documentation.
  • Develop software using C and C++.
  • Work with a small, dynamic engineering team and communicate effectively through strong writing and collaboration.

Requirements

  • Excellent knowledge of C and C++.
  • Strong knowledge of software engineering fundamentals.
  • Knowledge of networking, real-time communication protocols, network programming, or wireless communications is desired.
  • Be a rising senior pursuing a BS or MS, ideally in Electrical Engineering, Computer Science, or Computer Science Engineering.
  • Be available for full-time work during summer 2027.
  • Be legally eligible to work in the United States.

Benefits

  • Eligibility for medical insurance, an employee assistance program, and paid sick leave through the employing agency.
  • Onsite position in Redmond, WA; remote work is not available.
  • Summer 2027 full-time contract internship.

Tech Stack

Categories

Nintendo

About Nintendo

5,001-10,000 employees

Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.

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