Roblox

Principal Software Engineer - Roblox Economy Platform

Roblox
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2 months ago
San Mateo, CA, USAStaff+

Base Salary

$294k - $343k/yr

Responsibilities

  • Lead projects with significant economic impact and visibility.
  • Define engineering vision and technical direction for highly scalable solutions.
  • Develop and scale backend systems supporting purchasing, pricing, payouts, and creator revenue optimization.
  • Work cross-functionally with product managers, data scientists, designers, and other organizations to define requirements and roadmaps.
  • Advise on multiple projects in parallel and lead projects involving five or more engineers.
  • Help recruit future team members.

Requirements

  • 10+ years of experience developing and supporting highly available, large-scale backend systems in production.
  • 3+ years of experience leading large projects with five or more engineers.
  • Bachelor’s degree in Computer Science, Computer Engineering, or a similar technical field.
  • Preferred experience with consumer-facing products.
  • Preferred experience with monetization platforms, fintech, or the gaming industry.

Benefits

  • Full-time employees are eligible for equity compensation and company benefits.
  • Office-based roles are onsite Tuesday through Thursday, with optional presence Monday and Friday.
  • The listed base salary applies to roles based at Roblox headquarters in San Mateo, California.

Categories

Roblox

About Roblox

5,001-10,000 employees

Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.

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