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PlayStation Global

Staff Software Engineer

PlayStation Global
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2 days ago
San Mateo, CA, USAStaff+

Base Salary

$216k - $324k/yr

Responsibilities

  • Define and drive the architectural vision for PlayStation iOS app experiences.
  • Lead the design and build of UX experiences in Swift and C++.
  • Establish standards and best practices with cross-platform teams.
  • Apply architectural design patterns to develop reusable code.
  • Mentor and coach engineers to foster a culture of excellence.
  • Collaborate with UI designers and product managers for high-quality solutions.
  • Drive performance optimization and system-level integration for iOS features.
  • Contribute to the design of APIs and developer tools.
  • Represent the team in architectural forums across the organization.
  • Support CI/CD workflows and maintain code quality standards.

Requirements

  • 8+ years of software development experience, with 5 years in iOS native application development.
  • BS/MS degree in Computer Science or equivalent.
  • Strong expertise in C++ and experience with JavaScript integration.
  • Expert knowledge of the Mac landscape and platform features.
  • Proven experience designing large-scale, multi-threaded applications.
  • Strong background in API and solution design.
  • Experience with software architectural patterns like MVC, MVVM, or MVP.
  • Familiarity with Agile development methodologies.
  • Track record of technical leadership and mentoring.
  • Passion for building world-class desktop user experiences.

Benefits

  • Top-tier benefits package including medical, dental, and vision.
  • Matching 401(k) plan.
  • Paid time off and wellness program.
  • Employee discounts for Sony products.
  • Potential eligibility for a bonus package.

Tech Stack

C++iOSJavaScriptJenkinsmacOSObjective-CReact NativeSwift

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