8 months ago
Responsibilities
- Design general embodied agents for world simulations.
- Train agents to perceive vision, depth, and language.
- Develop agent reasoning capabilities involving memory and planning.
- Enable agent action through continuous and discrete control.
Benefits
- On-site, in-person role based in San Mateo.
Categories
AI ResearchRobotics
About Moonlake
World models and simulation infrastructure for physical AI.
