Electronic Arts

Senior Software Engineer - Generalist (Foundations) (Apex Legends)

Electronic Arts
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2 hours ago

Base Salary

$193k - $297k/yr

Responsibilities

  • Design and maintain core engine systems across multiple domains.
  • Own cross-cutting technical initiatives from design to release.
  • Optimize memory, CPU, and bandwidth across gameplay systems.
  • Debug and resolve complex issues in large-scale codebases.
  • Integrate platform and partner technologies into the engine.
  • Collaborate with design, art, and audio on feature development.
  • Mentor engineers through code reviews and technical guidance.

Requirements

  • 8+ years developing game engine or systems-level code.
  • Strong C/C++ experience in performance-critical systems.
  • Experience working in large, shared codebases.
  • Shipped at least one AAA game on console or PC.
  • Experience optimizing memory, CPU, or runtime performance.
  • Experience developing on Sony, Microsoft, or Nintendo platforms.
  • Strong understanding of 3D math or simulation systems.

Benefits

  • Hybrid work model in Los Angeles, CA or Vancouver, BC.
  • US benefits include paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k).
  • Canada benefits include vacation, sick time, parental and adoption leave benefits, extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan.
  • Certain roles may be eligible for bonus and other incentive programs.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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