
Scientific Games Corporation
Scientific Games Corporation builds lottery systems, instant games, and retail/digital iLottery solutions for government-run lotteries. Its products span central gaming systems, instant ticket printing, retail point-of-sale, player apps, and analytics to manage games and distribution. Founded in 1973 and headquartered in Alpharetta, Georgia, the company supplies lotteries across North America and international markets under long-term contracts.
Open Positions at Scientific Games Corporation
12 open positions
Senior Software Engineer developing and optimizing Oracle database applications for mission-critical lottery and gaming systems. The role centers on PL/SQL, Oracle Forms, performance tuning, data integration, and production troubleshooting.
Build and enhance high-availability full-stack applications using Java and Angular for Scientific Games’ mission-critical lottery and gaming operations. The role combines backend and web development with opportunities to work on distributed systems and modern enterprise technologies.
Tech Ops Engineer providing Tier 2 production support and reliability engineering for high-availability lottery and interactive-service platforms. The role focuses on automation, cloud operations, observability, incident response, controlled deployments, and secure Linux/Windows infrastructure.
Develop and enhance Java and Angular terminal applications that help lottery players and retailers purchase, manage, and validate lottery products. The role combines hands-on software development with distributed-team collaboration and established architectural practices.
Scientific Games is seeking a Senior Full Stack Software Developer to design, code, debug, and support complex lottery transaction systems. The role centers on C/C++ development for Linux-based, large-scale processing systems, with opportunities to mentor engineers and contribute to highly regulated gaming technology.
Advanced Software Engineer designing and maintaining low-level, high-throughput transaction-engine software for Scientific Games’ regulated lottery systems. The role combines C/C++ development, complex systems debugging, architecture, and technical leadership.
Senior Software Engineer responsible for designing, developing, and testing C++ software systems and applications for enhancements and new products. This is a fully competent individual-contributor role in a regulated gaming and lottery technology environment.
Hands-on DevOps Specialist responsible for building, automating, and operating secure, highly available platform infrastructure across on-premise, AWS, OpenShift, and Kubernetes environments. The role emphasizes Infrastructure as Code, CI/CD, observability, incident response, and reliable deployment operations.
Lead the end-to-end design, development, and delivery of browser-based games across global markets. This role sets technical direction, mentors engineers, and drives performance, quality, and architectural excellence.
Staff Machine Learning Engineer responsible for defining and building Scientific Games’ first self-service machine learning platform. The role will enable Data Scientists to independently deploy, experiment with, monitor, and safely release production ML systems.
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