
Sony Pictures Imageworks
Sony Pictures Imageworks is a visual effects and animation studio that produces live-action VFX, character and creature work, and all-CG animation for feature films and streaming series. Operating as the VFX and animation unit of Sony Pictures Entertainment, it serves both Sony labels and external studios. Founded in 1992 and headquartered in Vancouver with additional sites in Los Angeles and Montreal, the studio’s credits include the Spider-Verse films.
Open Positions at Sony Pictures Imageworks
8 open positions
Develop high-performance procedural tools and workflows in SideFX Houdini for Sony Pictures Imageworks’ Creature Effects, Crowds, Environments, and FX teams. This hands-on technical engineering role partners closely with artists and pipeline engineers in a fast-paced VFX production environment.
Develop and maintain character effects pipeline tools and workflows for cloth, hair, feathers, muscle, and rigid-body simulations at Sony Pictures Imageworks. This technical role combines Python programming, Houdini expertise, simulation knowledge, and close collaboration with CFX and adjacent departments.
Développer des outils procéduraux robustes et performants dans SideFX Houdini pour les équipes d’effets visuels, de créatures, de foules et d’environnements. Le poste combine développement de pipeline, intégration d’actifs et collaboration étroite avec les artistes et les ingénieurs.
Build and support high-end animation pipeline tools and workflows as an Animation Associate Technical Director at Sony Imageworks. The role bridges production and development, helping artists solve technical problems and improving animation efficiency through automation.
Support and improve high-end animation pipelines by developing tools, scripts, and workflow automations for production artists. This service-oriented role bridges animation, pipeline development, and production support at Sony Pictures Imageworks.
Experienced Pipeline TD develops and supports animation and VFX production pipeline tools across rigging, animation, simulation, layout, asset management, and approvals. The role combines Python-based pipeline development with scene management and Unreal visualization workflow support.
Build and support the technical pipeline that powers animation and visual-effects production at Sony Pictures Imageworks. This role develops tools and workflows across rigging, animation, simulation, scene management, asset publishing, and Unreal visualization.
Experienced Pipeline TD responsible for building, optimizing, and supporting animation and VFX production pipelines across departments. The role combines Python and Maya development with scene management, workflow automation, and technical problem-solving.