Apple

Full Stack Engineer, Graphics, Games, and ML

Apple
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2 months ago
Cupertino, CA, USAMid Level
H1B sponsor

Responsibilities

  • Partner with Graphics, Gaming, and Machine Learning engineering teams to understand challenges and improve workflows.
  • Identify bottlenecks, prototype solutions, and ship systems and frameworks that improve developer productivity.
  • Own and enhance build and test systems managing more than 2,000 builds and over one million tests daily.
  • Architect new system capabilities and improve critical engineering work pipelines.

Requirements

  • Strong Python proficiency.
  • Experience with gRPC and REST.
  • Three years of relevant work experience.
  • Four years of study in Computer Science, Computer Engineering, Software Development, or equivalent experience.
  • Experience working in a highly cross-functional environment.
Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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