Apple

Full Stack Engineer, Graphics, Games, and ML

Apple
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1 day ago
Cupertino, CA, USAMid Level
H1B Sponsor

Responsibilities

  • Partner with Graphics, Gaming, and Machine Learning engineering teams to understand challenges and improve workflows.
  • Identify bottlenecks, prototype solutions, and ship systems and frameworks that improve developer productivity.
  • Own and enhance build and test systems managing more than 2,000 builds and over one million tests daily.
  • Architect new system capabilities and improve critical engineering work pipelines.

Requirements

  • Strong Python proficiency.
  • Experience with gRPC and REST.
  • Three years of relevant work experience.
  • Four years of study in Computer Science, Computer Engineering, Software Development, or equivalent experience.
  • Experience working in a highly cross-functional environment.
Apple

About Apple

10,000+ employees

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own. Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit apple.com/careers to learn more.

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