Nintendo

Intern - Software Engineer, Performance Tools (NTD)

Nintendo
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1 day ago
Redmond, WA, USAIntern

Responsibilities

  • Develop new features and enhancements for performance tools.
  • Help improve software performance and optimize hardware utilization for Nintendo console development.
  • Support developers in achieving improved software performance on Nintendo consoles.

Requirements

  • Be a senior pursuing a B.S. or M.S. in Computer Science, Engineering, or a related field.
  • Have C++ development experience.
  • Have Git experience.
  • C# development experience is preferred.
  • React development experience is preferred.
  • Linux/Unix experience is preferred.
  • Be legally eligible to work in the United States.

Benefits

  • Eligible for medical insurance, an employee assistance program, and paid sick leave through the employing agency, subject to elections and eligibility requirements.
  • Summer 2027 contract internship position.
  • Onsite in Redmond, Washington; remote work is not available.

Tech Stack

Categories

Nintendo

About Nintendo

5,001-10,000 employees

Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.

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