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PlayStation Global

Staff Software Engineer - AI Tools

PlayStation Global
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2 days ago
Remote, United KingdomStaff+

Responsibilities

  • Build and maintain engine/editor plugins and services that integrate AI into game clients and servers.
  • Ship performant C++ code by profiling, optimizing, and debugging across various builds.
  • Design stable API surfaces for game teams with versioning and telemetry.
  • Establish CI/CD for game builds and tools, including artifact packaging and regression suites.
  • Automate QA for tooling and in-engine features using test frameworks.
  • Implement production LLM integrations with safety and observability features.
  • Collaborate with various teams to ensure successful integration across codebases.
  • Document patterns and deliver internal training for scalable solutions.

Requirements

  • At least five years of experience in modern C++ development with strong fundamentals.
  • Experience shipping tools or features in AAA engines, including plugins and build pipelines.
  • Familiarity with integrating LLMs or ML services and understanding prompt design.
  • Experience with engine-level automated testing and CI processes.
  • Proficient in managing large code repositories using Perforce and Git.
  • Strong communication skills to translate studio requirements into solutions.
  • Ability to write thorough documentation and maintain well-tested code.

Tech Stack

C++GitgRPC

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