Figure AI

AI Training Infrastructure Engineer – Humanoid Whole Body Control

Figure AI
Apply
1 month ago
San Jose, CA, USASenior

Base Salary

$150k - $300k/yr

Responsibilities

  • Own and scale infrastructure for training reinforcement-learning whole-body control policies, including simulation, data pipelines, orchestration, and visualizations.
  • Design fast, reliable, and configurable systems for controls engineers.
  • Improve cluster utilization and minimize downtime to accelerate iteration cycles.
  • Evaluate and integrate physics engines, simulation environments, and parameterizations.
  • Optimize hyperparameters and infrastructure for training efficiency and model performance.
  • Build tooling to move policies from training through validation and deployment on hardware.

Requirements

  • Strong software engineering fundamentals and production experience with Python and PyTorch.
  • Experience building or scaling training infrastructure for robotics, control systems, or large-scale machine learning workloads.
  • Familiarity with NVIDIA PhysX, MuJoCo, Warp, or PyBullet.
  • Working knowledge of dynamics, controls, and robotics systems.
  • Experience with reinforcement learning, imitation learning, or policy distillation.
  • Experience modeling contact interactions and photorealistic simulation environments for complex manipulation tasks.
  • Bonus: experience with humanoid or legged robot control, distributed systems, job schedulers, cluster management, or deploying ML models or control policies to real-world systems.

Benefits

  • Full-time position based in North San Jose, California, requiring five days per week in-office.
  • Total compensation may include additional components or benefits depending on the role.

Tech Stack

Categories

Contact me