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PlayStation Global

Software Engineer II

PlayStation Global
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about 3 hours ago
San Mateo, CA, USAMid Level

Base Salary

$164k - $246k/yr

Responsibilities

  • Design and develop video codec components for PlayStation SDKs and cloud gaming platforms.
  • Own end-to-end delivery of features, including design, implementation, and validation.
  • Perform system-level performance analysis and drive optimizations across the codecs pipeline.
  • Collaborate with platform, hardware, and system software teams to debug and resolve complex issues.

Requirements

  • Strong systems programming experience in C/C++.
  • Solid understanding of multithreading, concurrency, and low-level programming concepts.
  • Experience with GPU and graphics programming, including HLSL, Vulkan, or CUDA.
  • Proven ability in debugging and profiling complex systems.
  • Proficient with IDEs, Source Control (git/SVN), and Bug Tracking.
  • Bachelor’s degree or equivalent practical experience.

Benefits

  • Eligible for SIE’s top-tier benefits package including medical, dental, and vision.
  • Matching 401(k) plan and paid time off.
  • Wellness program and employee discounts for Sony products.
  • Potential eligibility for a bonus package.

Tech Stack

CC++GitSubversion

Categories

EmbeddedGaming