22 days ago
Remote, United StatesStaff+
H1B sponsor

Base Salary

$180k - $210k/yr

Responsibilities

  • Own the implementation, hardening, and polish of game AI behaviors and systems to shipping quality.
  • Collaborate with design, animation, and other disciplines to iterate on AI features and support the creative vision.
  • Ensure the quality, stability, and reliability of critical AI systems and behaviors.
  • Support build automation processes as needed.
  • Understand and enhance or extend existing AI architecture.

Requirements

  • Extensive experience with Unreal Engine 4 and/or Unreal Engine 5.
  • Deep experience with modern game AI architecture, including Behavior Trees, pathfinding, and perception systems.
  • Experience with root motion, distance matching, motion warping, blend spaces, and state machines.
  • Strong knowledge of C++.
  • At least one shipped title working primarily on game AI, preferably a AAA action and/or FPS title.
  • Ability to quickly understand and enhance or extend an existing code architecture.

Benefits

  • The role is remote.
  • The Massachusetts base pay range is $180,000–$210,000 per year at the start of employment.
  • Regular employee compensation may also include bonuses, equity awards, and medical, financial, and other benefits, subject to eligibility and applicable plans.
  • The position is approximately at-will employment.

Tech Stack

Categories

Gaming
Take-Two Interactive Software, Inc.

About Take-Two Interactive Software, Inc.

1,001-5,000 employees

Take-Two Interactive develops and publishes video games for console, PC, and mobile, operating through labels including Rockstar Games, 2K, and Zynga. Its portfolio spans premium titles and live-service franchises, monetized via game sales and in-game purchases; notable series include Grand Theft Auto, Red Dead Redemption, NBA 2K, and Words With Friends. Founded in 1993 and headquartered in New York City, it is publicly traded on NASDAQ under the ticker TTWO.

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