AMD

Interconnect Firmware Engineer

AMD
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5 days ago

Responsibilities

  • Develop and enable Infinity Fabric firmware features across AMD products in pre- and post-silicon environments.
  • Design, document, unit test, debug, and validate firmware features and hardware initialization data.
  • Enhance Python tools that process datasets and generate hardware initialization binaries.
  • Develop Python and C/C++ tools and infrastructure to collect, process, and validate hardware initialization data.
  • Collaborate with architects and IP leads to define firmware scope and implementation details.
  • Perform unit and integration testing and provide debugging support across simulation, emulation, and post-silicon environments.
  • Participate in design and code reviews and support the firmware lifecycle with internal and external teams.

Requirements

  • BS or MS in Computer Science, Computer Engineering, or equivalent practical experience.
  • Experience with firmware development, integration, and validation for SoC designs in pre- and post-silicon environments.
  • Strong proficiency in low-level C programming, including debugging and performance optimization for embedded systems.
  • Proficiency in Python and Linux scripting for data parsing, automation, and processing.
  • Understanding of memory interleaving, system memory maps, and NUMA domains.
  • Experience with board, processor, or ASIC bring-up using simulation or emulation platforms.
  • Familiarity with hardware/software interfaces and structured debugging at the IP, subsystem, or system level.
  • Experience with Git and Gerrit and the ability to document designs and communicate technical concepts.
  • Ability to manage multiple priorities, work independently, and collaborate with geographically distributed teams.

Categories

AMD

About AMD

10,000+ employees

AMD designs and sells CPUs, GPUs, and adaptive/embedded computing products for PCs, data centers, gaming, and edge devices. Its portfolio includes Ryzen and EPYC processors, Radeon and Instinct graphics, and adaptive SoCs from its Xilinx acquisition, sold to OEMs, cloud providers, and device makers. Founded in 1969 and headquartered in Santa Clara, it is a public company on NASDAQ and supplies semi-custom chips for major game consoles.

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