9 hours ago
San Mateo, CA, USASenior
Base Salary
$243k - $295k/yr
Responsibilities
- Design and develop resilient systems and libraries that automate cluster management and lifecycle operations.
- Promote reliability best practices, lead common reliability initiatives, and provide technical reviews and operational guidance.
- Build and standardize automation, tooling, and platform support for Roblox’s compute ecosystem.
- Create production guardrails using load testing and release candidate capacity evaluation.
- Develop performance monitoring, observability, generalized canarying, and alerting services.
- Analyze systems and designs for production readiness.
Requirements
- Bachelor’s degree in Computer Science or a related engineering field, or equivalent professional experience.
- At least 6 years of experience as an SRE or software engineer.
- 7+ years of professional experience with high-level programming languages such as Go, Java, or C#.
- Experience with Kubernetes or similar orchestration systems.
- Strongly desired experience with Nomad, Vault, and Consul.
- Experience building reliable software and tools and driving their adoption.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- For San Mateo headquarters roles, the annual base salary range is $243,290—$295,250 USD.
Tech Stack
Categories
DevOpsSite Reliability
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
