about 4 hours ago
Base Salary
$169k - $253k/yr
Responsibilities
- Lead the architecture and implementation of end-to-end game systems.
- Drive technical vision and architectural decisions across client and server systems.
- Partner with product, design, and game teams to translate concepts into technical solutions.
- Build and evolve shared game services and backend components.
- Influence technical standards and best practices through design reviews and mentorship.
- Ensure reliability of live games by participating in code reviews and incident response.
- Mentor engineers and act as a trusted technical leader.
Requirements
- BS, MS, or PhD in Computer Science or related field, or equivalent experience.
- Significant experience building and shipping production game systems using Unity.
- Strong experience with backend game services on Google Cloud Platform or similar.
- Proven ability to lead technical initiatives across multiple systems or teams.
- Ability to thrive in a fast-paced environment and solve complex problems.
- Excellent communication skills for collaboration across teams.
- Must have shipped at least 3 titles on Mobile, PC/Mac, or Console.
- Must have a passion for Pokémon Go.
Benefits
- Eligible for equity and bonuses.
- Comprehensive healthcare benefits.
- Retirement benefits and pet insurance.
- Paid holidays and Scopely free days.
- Unlimited paid time off.