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Riot Games

Senior Technical Artist - Tools and Pipeline - Unpublished R&D Product

Riot Games
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about 5 hours ago
Sydney, AustraliaSenior
H1B Sponsor

Responsibilities

  • Define and level up the end-to-end workflow for creative disciplines.
  • Collaborate with Technical Art and Engineering to support artist needs.
  • Help maintain scalable artist tools and workflows for parallel production.
  • Provide technical support to artists and collect data for tool improvements.
  • Mentor other Technical Artists and participate in craft-focused events.
  • Build relationships with artists and engineers to identify workflow improvements.
  • Document processes and expand teams' technical knowledge.
  • Give and receive constructive feedback to communicate clear goals.

Requirements

  • 6+ years of professional experience as a technical artist in games or related industries.
  • Experience in content creation and tool development for DCC tools, especially Autodesk Maya and Substance Suite.
  • Professional experience working in Unreal Engine 5.
  • Highly proficient in Python tool development for artist use-cases.
  • Experience with modern UI frameworks such as PySide & PyQt.
  • Strong understanding of art workflows and ability to translate needs into technical requirements.
  • Excellent communication skills to act as an ambassador between art and engineering.
  • Superb critical thinking skills for sustainable workflow design.

Benefits

  • Open paid time off policy and paid parental leave for all caregivers.
  • Flexible work schedules to fit your lifestyle.
  • Co-op gaming areas and a play fund for community engagement.
  • Medical Insurance covering you and your dependents.
  • Employee Assistance Program and wellness fund.
  • Donation matching for time and money to registered charities.
  • Learning and Development opportunities.

Tech Stack

C++PythonUnreal Engine

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