
Aechelon Technology
Aechelon Technology builds visual simulation systems for military and government training, including image generators, geospecific visual and sensor databases, and realistic 3D models, plus integration services. It sells hardware, software, and content to U.S. Government agencies and defense prime contractors for flight and sensor-training simulators. Founded in 1998 and headquartered in South San Francisco, the company is privately held and backed by Sagewind Capital.
Open Positions at Aechelon Technology
12 open positions
Senior AI Enablement Software Engineer building locally hosted model infrastructure, reusable AI skills, agent tools, and developer workflows for internal software teams. The role combines hands-on software development with model integration, evaluation, optimization, and responsible AI enablement.
Lead the development of C++ and Python tools that support artists and automate real-time 3D content creation pipelines. This staff-level role bridges creative and technical work across film, game, and simulation workflows.
Build and maintain C++ and Python tools that automate and improve 2D/3D content creation pipelines for real-time graphics and simulation. This role partners closely with artists, engineers, producers, and testers to support Aechelon Technology’s art and production teams.
Lead hands-on manual QA for complex 3D simulation software, driving test coverage, defect investigation, and release readiness. The role also contributes to automation pipelines, applies AI-assisted QA techniques, and mentors other QA engineers.
Lead the development of advanced software that reconstructs 3D models from imagery and video for real-time simulation and imagery exploitation. This senior technical leadership role combines photogrammetry, real-time computer graphics, Gaussian splats, and GPU-accelerated tooling.
Lead quality engineering for complex 3D simulation products by designing validation strategies and building Python-based test automation. You will guide cross-team testing, improve release confidence, and apply AI-assisted tools to modernize QA.
Build high-performance web and desktop frontend applications for real-time simulation platforms using React, TypeScript, and Electron. This Staff-level role provides architectural guidance, drives implementation decisions, and helps elevate frontend engineering practices across the team.
Build and maintain Python- and Jenkins-based automated testing for a proprietary real-time 3D graphics simulator, while supporting a hands-on QA lab in Kansas. This role combines software test automation, high-end graphics hardware testing, image comparison, and manual release validation.
Build the next generation of real-time 3D graphics engines and content creation tools for high-fidelity visual simulation. This senior role combines C/C++ software engineering, graphics APIs, shader development, and art-pipeline integration.
Integrate real-time image-generator software into flight trainers and simulators while developing, debugging, and supporting customer deployments. This customer-facing role combines software engineering, systems integration, and substantial travel to customer sites.
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