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Riot Games

Staff Software Engineer, Metagame- Unpublished R&D Product

Riot Games
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2 days ago

Responsibilities

  • Collaborate with game design, product, and tech leads to define and implement metagame systems.
  • Drive technical design, architecture, and implementation for new features across client and backend microservices.
  • Establish sustainable workflows and tools for content creation and iteration.
  • Build and refine metagame UI screens and data models in engine.
  • Identify and surface technical risks early to guide low-risk architectural decisions.

Requirements

  • 6+ years of professional software development experience.
  • 2+ years of experience implementing systems in a game engine (Unity, Unreal, or equivalent).
  • 2+ years of experience in C#, Java, Go, C++, Python, or other Object Oriented programming languages.
  • Experience building game clients and backend services.
  • Strong technical design and architecture skills.
  • Experience building metagame features like progression and collections.
  • Ability to identify inefficiencies in tools and workflows and create solutions.
  • Experience mentoring engineers and enhancing team technical capability.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Tech Stack

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