Electronic Arts

Software Engineer III

Electronic Arts
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2 hours ago
Vancouver, CanadaSenior

Responsibilities

  • Design, develop, and maintain Citadel’s backend systems, microservices, event-driven components, and cloud/Kubernetes infrastructure.
  • Evolve the game abstraction layer for Xbox and PlayStation development kits, including launching, configuring, and controlling game builds.
  • Support the technical maturation of agentic playtesting bots and other ATOM prototypes.
  • Develop internal APIs, orchestration workflows, observability tools, and CI/CD pipelines for agent evaluation.
  • Apply software engineering practices across requirements, design, implementation, testing, code reviews, and architecture discussions.
  • Partner with ML, QA, and game teams to deliver reliable experimentation and evaluation infrastructure.

Requirements

  • Bachelor of Science in Computer Science, Engineering, or equivalent experience.
  • At least 5 years of software engineering experience with strong backend and distributed-systems fundamentals.
  • Proficiency in Python, C++, or other backend languages.
  • Hands-on experience with game development workflows, game engines, or console platforms.
  • Experience developing C++ applications on Windows, including Windows services, COM-based SDKs, and native-code debugging.
  • Understanding of networking fundamentals, including OSI layers, HTTP, WebSockets, WebRTC, handshakes, packets, and headers.
  • Experience building microservices and deploying them to Kubernetes and AWS, GCP, or Azure.
  • Understanding of system design, API development, observability, CI/CD, and reliability practices.
  • Strong written and verbal communication and the ability to collaborate across ML, QA, and game teams.
  • Experience using AI-assisted coding tools such as GitHub Copilot, Cursor, or Claude Code.

Benefits

  • British Columbia base salary range is $122,300–$170,700 CAD per year, depending on location and other factors.
  • Three weeks of vacation per year to start and 10 sick days per year in Canada.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary for qualifying maternity, parental, or adoption leave.
  • Extended health, dental, and vision coverage, life insurance, disability insurance, and a retirement plan for eligible regular full-time employees.
  • Some roles may be eligible for bonuses and other incentive programs.
  • Additional wellness benefits may include healthcare coverage, mental health support, retirement savings, paid time off, family leave, and complimentary games.
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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