Cloud Imperium Games

Développeur·se QA / Developer QA

Cloud Imperium Games
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3 days ago
Montréal, CanadaEntry Level / Mid Level

Responsibilities

  • Build and evolve the Playwright automated test suite for the RSI Platform.
  • Extend automated coverage to critical user journeys including checkout, player accounts, Spectrum, and the launcher.
  • Ensure tests run reliably in GitLab CI/CD and block releases when regressions are detected.
  • Explore new features in review environments and automate validated scenarios.
  • Use AI agents to generate test cases from Jira tickets, write tests, and analyze failures.
  • Contribute to testing best practices across teams and share learnings.
  • Participate in Daily, Sprint Planning, Sprint Review, and Retrospective events.
  • Optionally contribute to the application code itself.

Requirements

  • 1 to 3 years of software development experience, including professional experience or internships.
  • Proficiency in TypeScript or JavaScript.
  • Experience with Playwright or another end-to-end testing tool such as Cypress or Selenium, or with unit testing tools such as Jest or Vitest.
  • Ability to debug web applications using browser developer tools.
  • Hands-on experience using AI tools such as Claude Code, Copilot, or Cursor, with examples of how they improve effectiveness.
  • Familiarity with Git and merge requests.
  • Basic knowledge of CI/CD pipelines, including GitLab CI or an equivalent.
  • Familiarity with Agile methodology and Jira or an equivalent tool.
  • Experience with Docker, PHP, or React is a plus.
  • Experience with performance or load testing is a plus.
  • English proficiency is required for daily collaboration with international studio teams and English-language meetings.

Tech Stack

CypressDockerGitGitLab CI/CDJavaScriptJestPHPReactSeleniumTypeScript

Categories

Cloud Imperium Games

About Cloud Imperium Games

51-200 employees

Cloud Imperium Games develops PC space-simulation games for a global player community, funded primarily through crowdfunding and game sales. Founded in 2012, the privately held studio is building Star Citizen, a persistent online universe, and Squadron 42, a cinematic single-player campaign set in the same world. The company operates studios in the US, UK, and Germany and works closely with Turbulent in Canada.

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