
Software Engineer II
PlayStation Global2 days ago
San Mateo, CA, USAMid Level / Senior
Base Salary
$164k - $246k/yr
Responsibilities
- Perform systems-level multi-threaded programming and debugging using C/C++.
- Implement DSP algorithms on embedded audio hardware accelerators.
- Design and implement new features of the audio API for the platform SDK.
- Collaborate with international teams on audio algorithms and APIs.
Requirements
- Four years or more of embedded systems programming using C/C++.
- Experience as a primary contributor in audio, acoustics, or DSP.
- Knowledge of low-level system architecture concepts like memory mapping and multi-threading.
- Proficient with standard software development tools, source control, and issue tracking.
- Experience with SIMD vectorization and optimizations for real-time performance.
- Experience profiling and debugging performance bottlenecks in audio systems.
- Bachelor's degree or equivalent.
Benefits
- Eligible for SIE’s top-tier benefits package including medical, dental, and vision.
- Matching 401(k) and paid time off.
- Wellness program and employee discounts for Sony products.
- Potential eligibility for a bonus package.
Tech Stack
CC++
Categories
EmbeddedGaming